The Magic of Erna seems to flow like invisible rivers from major geological structures and powerful weather phenomena. Only those with the Gift are able to sense it and divert its course to do their bidding.
While some creatures, like the mighty dragons and the flighty Fae, have had the Gift forever, the free people of Erna only started discovering that some have it as of about two centuries ago. The first of which was a bright, young gnome by the name of Qekod Fisp.
How to use the Gift
We will be using a modified version of the Recharge Magic rules from D&D’s Unearthed Arcana. See House Rules for detailed mechanics.